Recent Works

24 — Present
Spellventure – High-Performance Canvas-Based MVC Game Platform
Software Engineering arrow

Spellventure – High-Performance Canvas-Based MVC Game Platform

Led frontend architecture for a modular, performance-optimized educational game built with TypeScript, Konva.js, and CI/CD automation.

Latent Factor Recommender System for Video Game Ratings
Machine Learning arrow

Latent Factor Recommender System for Video Game Ratings

Matrix factorization–based collaborative filtering model trained on 4.6M Amazon video game ratings.

Mobile Device Application Use Analysis
Data Science arrow

Mobile Device Application Use Analysis

Statistical analysis of smartphone usage behavior using session modeling and burstiness metrics.

How I Add Value

My approach

01 Foundation

I focus on building strong fundamentals in computer science, systems, and software engineering. My background as a military veteran has instilled discipline, accountability, and a commitment to doing things the right way—especially when learning complex technical concepts.

02 Execution

I enjoy turning ideas into working software through hands-on projects, coursework, and collaboration. I take ownership of problems, ask questions early, and prioritize writing clear, maintainable code that I can explain and defend.

03 Launch

I actively seek feedback, adapt quickly, and continuously improve my skills. I am looking for opportunities where I can learn from experienced engineers, contribute meaningfully to a team, and grow into a reliable, well-rounded software engineer.